iSymphonic v2.1 Release Notes
This update of iSymphonic Orchestra introduces several software improvements and corrections. iSymphonic Orchestra v2.1 was released as update on the App Store on April 4th 2018. Please note that we had to raise the minimum requirement of iSymphonic Orchestra to min. iOS 9.3 for this release due to new software functionalities we use.
iPhone X Support
This release adds native support for iPhone X.
Due to the rounded corners of this new iPhone model, the speaker and
sensors pushing inside the screen area, and due to the new
requirements this screen layout brings to a user interface with it,
it took us a bit longer than usual to update the app accordingly.
Mainly because we had to make a large amount of adjustments for essentially
any screen of the app. More than you would probably think of.
Audio Unit Issue
This version also addresses an important issue regarding the Audio Unit plugin
version of iSymphonic; due to a behavior change in iOS 11 the iSymphonic Audio Unit
started to deliver corrupt audio data (silence and/or noise artefacts) when
doing a final mixdown (that is exporting a song as audio file) in any DAW app.
Please note that you also need to update your device to iOS 11.3, which
brings the required correction on iOS level. And please also note that
all DAW apps need to be updated as well. So simply updating iSymphonic
is not sufficient to finally resolve this issue.
Please refer to the technical notes
for more more details about this overall Audio Unit issue, and the
current status of DAW apps regarding this issue.
Switching Sounds
We improved many aspects of handlings what you probably do very often: switching to
another sound. Previously there were situations where you ended up waiting
for the app to load sounds over and over again. And also when you selected a very
large sound and immediately decided that you rather wanted a different one, you
had to wait for that large sound to complete.
This is no longer the case. In this release we optimized
the overall process of how sounds are loaded, so you will feel significant
improvements in how long (or hopefully short) it takes for your sounds to load
under any situation.
We also fixed several potential crashes under certain circumstance which could
happen before when switching to another sound.
Other Improvements
Last but not least there are numerous other improvements and corrections in this release, most notably the following ones.
Touch Latency
With the release of the iPhone X, you probably also noticed a behaviour change
regarding touch event handling on iOS. Even on iPads there was now a 1s
touch latency when touching the lower edge of the screen. Unfortunately this
is exactly where iSymphonic has its virtual on-screen piano keyboard, which made
this issue annoying for many people who are frequently using the keyboard.
In this release there is a workaround for this iOS issue which prevents this
touch latency to happen.
Polyphony Setting
An issue was fixed which caused the manual polyphony setting to fallback to automatic polyphony when the latency setting was changed.
Rating Filter
With the previous release we introduced numerous search filter options so that you can find your sounds more quickly. One of them was a filter based on your own personal ratings for the individual sounds. We received numerous emails that you did not like this filter to match on not rated sounds as well. So we added a toggle switch for this where you can now tell the filter to really just include the sounds you already rated before.
App States
The transpose setting was previously not saved with App States. This is corrected now as well.