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Audio Unit Plugin

The Colossus Piano app ships with an Audio Unit plugin, which allows to use the Colossus Piano sounds directly within any DAW app supporting Audio Unit plugins. Audio Unit plugins on iOS behave similar to pro audio plugin system you might know from PC / Mac (i.e. VST, AudioUnit, RTAS), however with simplifications regarding usability for the iOS platform.

As mentioned in the previous chapter of this manual, Colossus Piano supports several technologies to use the Colossus Piano sounds together with third-party audio apps of other vendors. The major advantage of the Colossus Audio Unit plugin though in comparison to other solutions is that the Audio Unit plugin appears and behaves like being directly integrated within the DAW app of your choice, which makes your workflow more natural, convenient and less error prone. For instance with the Colossus Audio Unit plugin you don't have to care about things like MIDI channels. You simply create a track in your DAW app, then select a Colossus Piano sound for that track. For additional Colossus Piano sounds in your DAW song you simply create another track in your DAW app, select another Colossus Piano sound for that new track and that's it! Likewise your entire setup, all your tracks and Colossus Piano sounds are automatically saved and restored with your DAW song.

In the following we show you how to load the Colossus Audio Unit plugin into two popular DAW apps on iOS as two examples: GarageBand and Cubasis. In case you are using another DAW app, and since the way how to load and work with Audio Unit plugins varies between individual DAW apps, please refer to the user manual of your DAW app or contact the manufacturer of the host app for more information on this topic. Audio Unit requires at least iOS 9.3 or higher. The Colossus Audio Unit plugin is not available on devices running older versions of iOS.

GarageBand

Loading Audio Units

For this example, start a new GarageBand song as usual.

You should now be on the tracks view of GarageBand.

Tap on the instruments button located top left, to get to the sound selection screen of GarageBand.

On the sound selection screen of GarageBand you can chose from various different types of sound sources.

Swipe horizontally on this screen until you reach "EXTERNAL" as sound source (see next image).

Now tap on the "Audio Unit Extension" button on the lower left.

A list appears with audio apps which provide an Audio Unit plugin and are currently installed on your iPad / iPhone.

Tap on the desired audio app icon to load its Audio Unit plugin into GarageBand, e.g. tap on the "Colossus Piano" icon.

GarageBand automatically switched back to its track view and shows the user interface of the Colossus Audio Unit plugin in the center of GarageBand's track view.

Once the Colossus Audio Plugin completed loading its sounds, you will see the status message "Ready" on the screen.
If you want to select a different piano than the default one, tap on the black box with its name 1 . This opens a sound selection dropdown. Select the desired piano by moving this sound selection upwards 2 and downwards 3 and tapping finally on the desired instrument name.

Additional Audio Unit Tracks

Obviously you probably want to use several different Colossus Piano sounds in your GarageBand song.

To do that, simply create a new track by tapping on the + button on the lower left of GarageBand's track view and then repeat the steps described above to select the desired Colossus Piano sound on the new track.

Export as audio file

As a result of your work, you might want to export your GarageBand song as audio file and share that final audio file with other people.

To export your song as audio file, first tap on "My Songs" button on the top left to get to GarageBand's file browser screen. At least iOS 13.1 is required for audio export to work reliably with GarageBand, as GarageBand triggered a bug in earlier versions of iOS which often caused silence to be rendered on either audio export or while merging tracks.

On the file browser screen of GarageBand you can see a list of all your GarageBand songs.

Tap and keep holding your finger for about a second on the respective song that you want to export as audio file, a popup appears with options that you may do with the song.

Select "Share" from that popup.

A new popup titled "Share Song" appears on screen.

Tap on "Song" to choose "audio file" as the desired export format.

Now you are asked for the desired audio quality of the audio file to be created. The higher the audio quality the larger the resulting audio file will be and vice versa.

Once you made your quality decision GarageBand will start to render the final audio file. This rendering process usually takes between several seconds up to about a bit more than a minute, depending on the amount of tracks, Audio Units being used and length of the song.

Once rendering of the final audio file completed, you are asked as final action where the audio file shall be stored or sent to.

On the left you see an example of how this popup might look like. The precise apps and services listed on this popup may vary on your device, depending on which apps and services are currently installed on your device and which ones you are using more frequently.

Select one of the apps or services listed on this popup to finally store, upload, share or send your audio file at the desired location or to import it into another app for subsequent actions. In case your desired app or service is not immediately listed here, then tap on "More" to get access to additional apps and services that you may send the audio file to.

Cubasis

Loading Audio Units

Like in the previous example with GarageBand, we are assuming in this example with Cubasis that you just created a new Cubasis song at this point.

On the tracks view of Cubasis tap on the "ADD" 1 button on the lower left and then select "MIDI" 2 to create a new MIDI track.

Now tap on the instrument 1 button of that MIDI track, then tap on "INSTRUMENTS" 2 located at the vertical center of the screen and finally tap on "Audio Units" 3 on the lower left section to get to the list of Audio Units.

You should now see a list of Audio Units available on your device which should appear on the lower left section of the screen.

Tap on the desired app to load its Audio Unit plugin on this Cubasis track, e.g. tap on the "Colossus Piano" icon.

The user interface of the Audio Unit plugin appears on the lower section of the screen; in this example you see the Colossus Audio Unit plugin's user interface.

Once the Colossus Audio Plugin completed loading its sounds, you will see the status message "Ready" on the screen.
If you want to select a different piano than the default one, tap on the black box with its name 1 . This opens a sound selection dropdown. Select the desired piano by moving this sound selection downwards and upwards 2 and tapping finally on the desired instrument name.

Additional Audio Unit Tracks

To add additional Colossus Piano sounds to your Cubasis song, add a new MIDI track to your Cubasis like previously described, then repeat the procedures described above to load another Colossus Piano sound on the new Cubasis track. If you don't get to the list of Audio Unit plugins at this point immediately, then you have to tap on the "INSTRUMENTS" button 2 and then select "Audio Units" on the lower left to finally get to the list of Audio Unit plugins available on your device.

Export as audio file

In order to create a final audio file of your Cubasis song, you first have to get to the Media bay section of Cubasis.

So tap on the "MEDIA" button on the very top left of the screen.

So tap the "MEDIA" button on the very top left of the screen1, next on "Mixdown" at the lower left section 2, then on "Create Mixdown" 3.
A popup dialog appears on the center of the screen 4. Select the desired audio rendering options for your song and finally tap on "Start Mixdown" to render the audio file.

The rendered audio file is now saved like your Cubasis songs / project files at the file space of the Cubasis app. So you can see the audio file listed in the media bay section of Cubasis and listen to the rendered, final audio file there. To actually send or share the audio file with other people, it takes some more final actions:

Select the project 1, then tap on "SHARE" 2, and finally choose a destination for the already rendered audio file 3.

Document Updated:  2021-09-10